Development of the Virtual Taekwondo Training Environment Prototype for Self-Directed Taekwondo Training
Keywords:
Motion Capture, Virtual Reality, Self-Directed Training, Taekwondo Training,Abstract
Taekwondo is a martial art that has been practised by over 50 million people all over the world, and this number is increasing which makes Taekwondo more popular. Normally, Taekwondo training is conducted in a hall or large open spaces in the presence of a trainer. However, this approach has some limitations in supporting self-directed training. Even though there are several supplementary materials for Taekwondo training, they have many limitations. This paper introduces Virtual Reality and Motion Capture technologies as an alternative to the existing Taekwondo training approaches. The main advantage of these technologies for self-directed training is that they are able to imitate the trainer’s movement and provide three-dimensional displays of body movements which can be viewed from any angles. This enables the trainees to understand and follow the movements without assistance from the real trainer. This paper presents the design and development of the Virtual Taekwondo Training prototype as supplementary material for self-directed Taekwondo training based on Virtual Reality and Motion Capture technologies. This prototype aims to provide a new approach to supplementary material that can provide trainees’ satisfaction while doing selfdirected Taekwondo training.References
S. S. Fong, S. S. Ng, and L. M. Chung, "Health through martial arts training: Physical fitness and reaction time in adolescent Taekwondo practitioners,"(2013).
J. W. Lussier and S. B. Shadrick, "Components of effective training," DTIC Document 2006.
A. Lopes, B. Pires, M. Cardoso, A. Santos, F. Peixinho, P. Sequeira, L. Morgado, H. Paredes, and O. C. Foguet, "Use of a virtual world system in sports coach education for reproducing team handball movements," Journal For Virtual Worlds Research, vol. 2, 2009.
T. Komura, B. Lam, R. W. Lau, and H. Leung, "e-Learning martial arts," presented at International Conference on Web-Based Learning, 2006.
J. C. Chan, H. Leung, J. K. Tang, and T. Komura, "A virtual reality dance training system using motion capture technology," IEEE Transactions on Learning Technologies, vol. 4, pp. 187-195, 2011.
F. Anderson, T. Grossman, J. Matejka, and G. Fitzmaurice, "YouMove: enhancing movement training with an augmented reality mirror," presented at Proceedings of the 26th annual ACM symposium on User interface software and technology, 2013.
K. Witte, P. Emmermacher, N. Bandow, and S. Masik, "Usage of virtual reality technology to study reactions in karate-kumite," International Journal of Sports Science and Engineering, vol. 6, pp. 017-024, 2012.
R. Kulpa, F. Multon, and F. Argelaguet, "VIRTUAL REALITY & SPORT," presented at ISBS-Conference Proceedings Archive, 2016
J. Falah, S. Khan, T. Alfalah, S. F. Alfalah, W. Chan, D. K. Harrison, and V. Charissis, "Virtual Reality medical training system for anatomy education," presented at Science and Information Conference (SAI), 2014, 2014.
A. Gorini and G. Riva, "Virtual reality in anxiety disorders: the past and the future," Expert Review of Neurotherapeutics, 2014.
A. Gorini, C. S. Capideville, G. De Leo, F. Mantovani, and G. Riva, "The role of immersion and narrative in mediated presence: the virtual hospital experience," Cyberpsychology, Behavior, and Social Networking, vol. 14, pp. 99-105, 2011.
D. Weir, J. O'Donoghue, C. Rainsford, and E. Murphy, "Technologyenhanced learning: an Irish Industry perspective," Journal of European Industrial Training, vol. 29, pp. 457-471, 2005.
G. H. Cho, G. Hwangbo, and H. S. Shin, "The effects of virtual realitybased balance training on balance of the elderly," Journal of physical therapy science, vol. 26, pp. 615-617, 2014.
J. C. Yang, C. H. Chen, and M. C. Jeng, "Integrating video-capture virtual reality technology into a physically interactive learning environment for English learning," Computers & Education, vol. 55, pp. 1346-1356, 2010.
W. J. Talkington, B. S. Pollard, E. V. Olesh, and V. Gritsenko, "Multifunctional Setup for Studying Human Motor Control Using Transcranial Magnetic Stimulation, Electromyography, Motion Capture, and Virtual Reality," JoVE (Journal of Visualized Experiments), pp. e52906-e52906, 2015.
J. Bailenson, K. Patel, A. Nielsen, R. Bajscy, S.-H. Jung, and G. Kurillo, "The effect of interactivity on learning physical actions in virtual reality," Media Psychology, vol. 11, pp. 354-376, 2008.
P. T. Chua, R. Crivella, B. Daly, N. Hu, R. Schaaf, D. Ventura, T. Camill, J. Hodgins, and R. Pausch, "Training for physical tasks in virtual environments: Tai Chi," presented at Virtual Reality, 2003. Proceedings. IEEE, 2003.
A. Covaci, A.-H. l. n. Olivier, and F. Multon, "Third person view and guidance for more natural motor behaviour in immersive basketball playing," presented at Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014.
G. Tao, P. S. Archambault, and M. Levin, "Evaluation of Kinect skeletal tracking in a virtual reality rehabilitation system for upper limb hemiparesis," presented at Virtual Rehabilitation (ICVR), 2013 International Conference on, 2013.
W. Chinthammit, T. Merritt, S. Pedersen, A. Williams, D. Visentin, R. Rowe, and T. Furness, "Ghostman: augmented reality application for telerehabilitation and remote instruction of a novel motor skill," BioMed research international, vol. 2014, 2014.
M. Kallmann, C. Camporesi, and J. Han, "Vr-assisted physical rehabilitation: Adapting to the needs of therapists and patients," in Virtual Realities: Springer, 2015, pp. 147-168.
R. Tang, X.-D. Yang, S. Bateman, J. Jorge, and A. Tang, "Physio@ Home: Exploring visual guidance and feedback techniques for physiotherapy exercises," presented at Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015.
S. Phunsa, N. Potisarn, and S. Tirakoat, "Edutainment--Thai Art of Self-Defense and Boxing by Motion Capture Technique," presented at Computer Modeling and Simulation, 2009. ICCMS'09. International Conference on, 2009.
P. T. Chua, R. Crivella, B. Daly, N. Hu, R. Schaaf, D. Ventura, T. Camill, J. Hodgins, and R. Pausch, "Training for physical tasks in virtual environments: Tai Chi," presented at Virtual Reality, 2003. Proceedings. IEEE, 2003.
K. Nymoen, "Methods and technologies for analysing links between musical sound and body motion," 2013.
F. Geiselhart, M. Otto, and E. Rukzio, "On the use of Multi-DepthCamera based Motion Tracking Systems in Production Planning Environments," Procedia CIRP, vol. 41, pp. 759-764, 2016.
M. R. Haugen, "Studying rhythmical structures in norwegian folk music and dance using motion capture technology: a case study of norwegian telespringar," Musikk og Tradisjon, vol. 28, 2014.
M. Kitagawa and B. Windsor, MoCap for artists: workflow and techniques for motion capture: CRC Press, 2012.
K. Midori and W. Brian, "MoCap for Artists," Elsevier, Burlington, 2008.
M. F. Yusoff, A. N. Zulkifli, and N. F. F. Mohamed, "Development and User Evaluation of Virtual Hajj (V-Hajj) Courseware for Hajj Learning Procedures," 2016.
E. l. Duarte, F. Rebelo, J. l. Teles, and M. S. Wogalter, "Behavioral compliance for dynamic versus static signs in an immersive virtual environment," Applied ergonomics, vol. 45, pp. 1367-1375, 2014.
G. M. Perdananugraha and A. F. Rusydi, "3D Model Animations of Artificial Recharge Wells in Resolving Fresh Water Quality Problems in Very Small," small, vol. 3, 2016.
Downloads
Published
How to Cite
Issue
Section
License
TRANSFER OF COPYRIGHT AGREEMENT
The manuscript is herewith submitted for publication in the Journal of Telecommunication, Electronic and Computer Engineering (JTEC). It has not been published before, and it is not under consideration for publication in any other journals. It contains no material that is scandalous, obscene, libelous or otherwise contrary to law. When the manuscript is accepted for publication, I, as the author, hereby agree to transfer to JTEC, all rights including those pertaining to electronic forms and transmissions, under existing copyright laws, except for the following, which the author(s) specifically retain(s):
- All proprietary right other than copyright, such as patent rights
- The right to make further copies of all or part of the published article for my use in classroom teaching
- The right to reuse all or part of this manuscript in a compilation of my own works or in a textbook of which I am the author; and
- The right to make copies of the published work for internal distribution within the institution that employs me
I agree that copies made under these circumstances will continue to carry the copyright notice that appears in the original published work. I agree to inform my co-authors, if any, of the above terms. I certify that I have obtained written permission for the use of text, tables, and/or illustrations from any copyrighted source(s), and I agree to supply such written permission(s) to JTEC upon request.