Intelligent Gameplay for Improved Retro Games


  • Puvana Losanie Ravi Universiti Sains Malaysia, 11800 USM Penang, Malaysia
  • Nur Intan Raihana Ruhaiyem Universiti Sains Malaysia, 11800 USM Penang, Malaysia


Retro Gaming, Intelligent Gameplay, Android,


In the wake of increasing nostalgia and the success of retro-compilations in the sixth and seventh generations of consoles, ‘retro gaming’ has become a motive in modern games, as well. The goal of this project is to remake and improve a classic puzzle game with intelligence gameplay element and better graphics for Android users namely “Coins Wipeout”. The development of the gameplay intelligence will involve the use of a game engine – where three game mode are introduced; “Qualifier”, “Knockout” and “Wipeout”. The success of the project will surely contribute in success of retro games industry


Jones, M. Tim: Artificial Intelligence: A Systems Approach.

Jones and Bartlett Publishers, Sudbury Massachusetts (2015)

Elberly, David H: 3D Game Engine Design: A Practical

Approach to Real-Time Computer Graphics. 2nd edn. CRC Press


Sean Liao: Migrating to Android for iOS Developers. Heinz

Weinheimer Springer Science+Business Media New York (2014)

Coulton, P., Bamford, W., Chehimi, F., Edwards, R., Gilbertson,

P., Rashid, O.: Mobile Games: Challenges and Opportunities.

Advances in Computers 69 (2007) 191-242




How to Cite

Losanie Ravi, P., & Ruhaiyem, N. I. R. (2016). Intelligent Gameplay for Improved Retro Games. Journal of Telecommunication, Electronic and Computer Engineering (JTEC), 8(6), 23–26. Retrieved from