Project-based Learning for Software Engineering–An Implementation Framework

Authors

  • Samini Subramaniam Faculty of Computing and Informatics, Multimedia University, Cyberjaya, Malaysia.
  • Fang-Fang Chua Faculty of Computing and Informatics, Multimedia University, Cyberjaya, Malaysia.
  • Gaik-Yee Chan Faculty of Computing and Informatics, Multimedia University, Cyberjaya, Malaysia.

Keywords:

Agile, Internet of Things, Project-based Learning, Scrum,

Abstract

The ruling pedagogy for software engineering education still remains “chalk and talk” even though it has many drawbacks leading to its unproductiveness. In recent years, many researches were conducted to propose a systematic teaching and learning method to prepare students with good project management, verbal and written communication skills before facing the real working life. Particularly, teaching in this era of Internet of Things requires a good pedagogical method to ensure that the teaching and learning focus on both theory as well as experiential learning. Thus, in this paper, we propose a framework based on the project-based learning for software engineering subject that focuses on understanding common knowledge as well as the ability to develop real life product.

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Published

2017-10-20

How to Cite

Subramaniam, S., Chua, F.-F., & Chan, G.-Y. (2017). Project-based Learning for Software Engineering–An Implementation Framework. Journal of Telecommunication, Electronic and Computer Engineering (JTEC), 9(3-4), 81–85. Retrieved from https://jtec.utem.edu.my/jtec/article/view/2922