Development of Virtual Reality Games for Motor Rehabilitation

Authors

  • G. Jin Department of Computer Information Technology and Graphics, Purdue University Northwest, Hammond, IN, USA
  • K. Jiang Department of Computer Information Technology and Graphics, Purdue University Northwest, Hammond, IN, USA
  • S. Lee Department of Business Intelligence, CHA University, Seoul, South Korea

Keywords:

Motion Capture, Rehabilitation Game, Virtual Rehabilitation

Abstract

Motor rehabilitation is a long term, labor intensive and patient-specific process that requires one-on-one care from skilled clinicians and physiotherapists. Virtual rehabilitation is an alternative rehabilitation technology that can provide intensive motor training with minimal supervision from physiotherapists. However, virtual rehabilitation exercises lack of realism and less connected with Activities of Daily Livings. In this paper, we present six Virtual Reality games that we developed for 5DT data glove, 1-DOF IntelliStretch robot and Xbox Kinect to improve the accessibility of motor rehabilitation.

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Published

2018-10-31

How to Cite

Jin, G., Jiang, K., & Lee, S. (2018). Development of Virtual Reality Games for Motor Rehabilitation. Journal of Telecommunication, Electronic and Computer Engineering (JTEC), 10(4), 87–94. Retrieved from https://jtec.utem.edu.my/jtec/article/view/4790