Framework Design for Map-Based Navigation in Google Android Platform

Authors

  • Aryo Pinandito Information System Department, Computer Science Faculty, Universitas Brawijaya. Mobile, Game, and Media (MGM) Research Group, Computer Science Faculty, Universitas Brawijaya.
  • Agi Putra Kharisma Information Technology, Computer Science Faculty, Universitas Brawijaya. Mobile, Game, and Media (MGM) Research Group, Computer Science Faculty, Universitas Brawijaya.
  • Rizal Setya Perdana Information System Department, Computer Science Faculty, Universitas Brawijaya.

Keywords:

Star, Android, Dijkstra, Map, Navigation,

Abstract

This research proposes a design of mobile application framework that allow mobile application developers to develop their own outdoor mobile navigation application with the possibilities of utilizing multiple different pathfinding methods by using Abstract Factory design pattern for an optimized mobile navigation application in Google Android platform. The proposed framework has main functionality of providing navigation path from source or user location to a particular or user-specified location and then represents it visually on a digital map. Dijkstra and A-Star algorithms are implemented to show the effectiveness of the proposed mobile application framework design. An Android application prototype is constructed using the application framework and it has been successfully developed and satisfies the specified requirements. Mobile application framework design, performance comparison of pathfinding methods implementation, and a recommendation in specifying pathfinding method to use during application runtime are also provided.

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Published

2018-02-15

How to Cite

Pinandito, A., Kharisma, A. P., & Perdana, R. S. (2018). Framework Design for Map-Based Navigation in Google Android Platform. Journal of Telecommunication, Electronic and Computer Engineering (JTEC), 10(1-8), 35–40. Retrieved from https://jtec.utem.edu.my/jtec/article/view/3731