Interaction Design for Side-scrolling Game Genre on Mobile Devices

Authors

  • Pitsanu Chaichitwanidchakol Department of Computer Science and Information Technology, Faculty of Science, Udonthani Rajabhat University, Udonthani, 41000, Thailand.

Keywords:

Interaction Design, Interaction Framework, Mobile Devices, Side-scrolling Games,

Abstract

Most smartphones and tablets normally come with special features that are unavailable in personal computers such as touch screen and various sensors (accelerometer and gyroscope). Making use of these features in mobile device games introduces players to new challenging experience as well as improves their enjoyment. This research presents masterly designed interactions for side-scrolling games on mobile devices. After thoroughly reviewing of some relevant features and gameplays, researchers have developed an interaction model for side-scrolling game. In this model, utilizing accelerometer and touch screen to form an interaction framework that helps reduce time in the creation of the side-scrolling games. Developers can apply this framework to create or polish their games; hence, it could help providing the better players’ gaming experience and enjoyment. The Udonthani Rajabhat University Running Game (UDRU Running Game) was developed by using this model and its interaction framework to validate this research work and also used as a development tutorial for other developers. The results show that applying this model to game design and development can improve players’ satisfaction and enjoyment of the players. The feedback from game developers is also contentedly positive.

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Published

2018-02-05

How to Cite

Chaichitwanidchakol, P. (2018). Interaction Design for Side-scrolling Game Genre on Mobile Devices. Journal of Telecommunication, Electronic and Computer Engineering (JTEC), 10(1-5), 27–30. Retrieved from https://jtec.utem.edu.my/jtec/article/view/3620