MOHAMADDAN, S.; HONG, T. S.; SYED SHAZALI, S. T.; CASE, K. Development of a Virtual Reality Platform as a Training Tool Using Gaming Software. Journal of Telecommunication, Electronic and Computer Engineering (JTEC), [S. l.], v. 9, n. 3-10, p. 53–57, 2017. Disponível em: https://jtec.utem.edu.my/jtec/article/view/3154. Acesso em: 2 may. 2024.